Unity Bugs

Bug Report
Date: 04/27/2010 03:27 AM
Version: Unity 2.6.1f3_31223
Report type: Web player crash
> Play “CarTutorial” in Farkow.com
> Make fullscreen and then press ESC to exit fullscreen mode.
> The player is crashed!
Response from Unity3D: probably will be fixed in next release. (so I will wait for the next release)


Bug Report
Date: 6/30/2009 1:27 PM
Version: Unity 2.5.0f5_21627
Report type: Crashbug Automatic
> On editor screen, added a server tab.
> Clicked on “Connection” button and set variables (server and username)
> Ran the game and crashed…
[There was no any network element in game. I just tried to enter server variables]

D3D9: Mobile Intel(R) 965 Express Chipset Family; GL: Intel,Intel 965/963 Graphics Media Accelerator; Windows Vista (6.0.6000); Intel(R) Core(TM)2 Duo CPU T5550 (at) 1.83GHz;


Bug Report
Date: 6/30/2009 1:12 PM
Version: Unity 2.5.0f5_21627
Report type: Problem With Editor
> Added a model
> Added FPSWalker for the model
> Changed “Skin Width” on Character Contoller and crashed…

D3D9: Mobile Intel(R) 965 Express Chipset Family; GL: Intel,Intel 965/963 Graphics Media Accelerator; Windows Vista (6.0.6000); Intel(R) Core(TM)2 Duo CPU T5550 (at) 1.83GHz;


Bug Report
Date: 6/30/2009 2:54 AM
Version: Unity 2.5.0f5_21627
Report type: Windows Manual
> While testing “Networking” tutorial on web player, dragging the chat window dragged crashed it.

D3D9: Mobile Intel(R) 965 Express Chipset Family; GL: Intel,Intel 965/963 Graphics Media Accelerator; Windows Vista (6.0.6000); Intel(R) Core(TM)2 Duo CPU T5550 (at) 1.83GHz;

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